Usage in VRChat

ContactGloveOSC has been discontinued

The VRChat ContactGloveOSC avatar integration was discontinued in DivingStation 1.11.0.

For hand tracking in VRChat, use the supported SteamVR Input 2.0 (Skeletal Input) instead.

  • Currently, VRChat supports Skeletal Input and SteamVR Input 2.0 for PCVR usage.
    • Both ContactGlove1 and ContactGlove2 can use Skeletal Input to perform hand tracking without needing avatar OSC settings.
  • When used via SteamVR, the following hand tracking is possible, compliant with Skeletal Input:
  • Since ContactGlove2 is designed for PC connection, it currently does not support usage in Standalone-VR (Android platform).

For developers: accessing device data

To obtain sensor values and input states in a custom application, use DivingStation Protocol. See the DivingStation Protocol specifications.