DivingStation Release Notes

1.11.9

  • Fixed an issue where ContactSheet did not work with SteamVR 2.18 or later in earlier versions of DivingStation. If you are experiencing issues using ContactSheet with DivingStation 1.11.8 or earlier, please update to version 1.11.9 or later.
  • Fixed an issue where touching the ContactSheet thumb sensor did not register trackpad touch or force input in SteamVR or on the DivingStation screen.
  • Following the signing change, Windows may temporarily display a "Windows protected your PC" warning. Select "More info" and verify that the publisher is "Melt Interface Technologies Inc." before choosing to run the installer.

1.11.8

  • (This is an internal-only release.) Changed the company name associated with the application and installer to the new name: Melt Interface Technologies.
  • Following the signing change, Windows may temporarily display a "Windows protected your PC" warning. Select "More info" and verify that the publisher is "Melt Interface Technologies Inc." before choosing to run the installer.

1.11.7

  • Fixed an issue where thumbstick input could stop working in certain directions
    • In environments where a ContactSheet has been connected, the SteamVR add-on bundled with DivingStation caused thumbstick input on VR controllers (such as Valve Index or Meta Quest controllers) to be ignored in certain directions or quadrants.

1.11.6

  • Added "Prioritize Responsiveness" to the SteamVR settings
    • When enabled, it improves controls in games that rely on hand speed.
    • If shakiness increases while "Prioritize Responsiveness" is on, please turn it off.
  • Updated the Terms of Use and Privacy Policy
    • The company name has been changed from Diver-X to Melt Interface Technologies, and the relevant sections have been updated accordingly.

1.11.5

Mitigated an issue where the SteamVR add-on bundled with DivingStation could become unstable when used together with OpenVR-SpaceCalibrator in certain environments. Improved controls in Half-Life: Alyx.

1.11.4

Fixed an issue that the diver-x add-on for SteamVR would not exit under certain circumstances.

1.11.3

Fixed an issue that a part of commands in DivingStation Protocol were not handled.

Release notes for previous versions

Click to expand

1.11.2

Fixed various SteamVR-related issues.

1.11.1

Fixed an issue where CPU usage increased when using ContactGlove1.

1.11.0

ContactGlove2

  • Added the option to switch to the conventional hand tracking algorithm.

    • You can switch the algorithm by clicking the bottom of the hand tracking screen → Advanced Mode.
  • Calibration is required the first time you use it.

  • Joystick behavior improvement

    • Fixed an issue where the joystick value would not reach its maximum value when inputting in a certain direction.
    • Calibration must be retried (Controller → Adjustment).

ContactGlove1

  • Discontinuation of ContactGloveOSC avatar integration for VRChat
    • In consideration of the current usage of Skeletal Input in VRChat, we have discontinued the previous OSC avatar integration feature.
    • We apologize for the inconvenience, but we ask that you switch to a non-OSC avatar or remove the OSC gimmick.
    • If you would like to fine-tune your finger movements when using Skeletal Input, please refer to the following page: https://docs.unity3d.com/6000.0/Documentation/Manual/MuscleDefinitions.html

ContactGlove1, ContactGlove2

  • Added position adjustment function for VIVE Ultimate Tracker
    • Can be set from VR Settings → "Adjust Hand Position".

Other

  • We've updated our Terms of Use.
  • Fixed an issue that could result in excessive CPU and memory usage after waking your PC from sleep mode.

1.10.2

ContactSheet

  • Improved thumb behavior in VR.

1.10.1

ContactSheet

  • Improved the thumb's range of motion in VR.

1.10.0

Fixed the issue where ContactSheet did not work properly on SteamVR 2.12

1.9.1

ContactGlove2

  • Fixed an issue where the wrist would behave abnormally when using VirtualMotionCapture in some environments.
    • Please reinstall the firmware to fix this issue

1.9.0

ContactGlove2

  • Support for Meta Quest 3/3s/Pro Adapter

1.8.1

ContactGlove2

  • Improve hand tracking in VirtualMotionCapture

1.8.0

ContactSheet

  • Fixed bugs related to controller input that occurred since v1.6

  • Added finger spreading adjustment function

    • Adjustable in the hand tracking screen.
  • Added calibration function that can be completed within VR

    • Needs to be enabled from Calibration → Settings.
  • Added vibration intensity adjustment function

    • Adjustable in Device → Advanced settings.
  • Improved behavior of the thumb base joint

  • Other bug fixes

1.7.0

ContactGlove2

  • Significant improvement in hand tracking accuracy We fundamentally revised the algorithm to enable more natural hand expressions. We also improved issues with unstable finger spreading and thumb behavior on SteamVR.

  • Improvement of calibration algorithm We introduced an algorithm to stabilize hand tracking accuracy even with different body types.

  • Improved grip input detection We improved issues with false detection and difficulty in gripping.

  • Added sensor visualization tool

1.6.12

ContactGlove2

  • Fixed an issue where calibration results were not saved

1.6.11

  • Fixed an issue where the SteamVR add-on failed to install in some environments.

1.6.10

  • Fixed an issue where the SteamVR add-on related functions did not work properly in v1.6.7 and later.
  • Fixed an issue where the SteamVR add-on failed to launch under certain conditions.

1.6.9

  • Fixed an issue where the SteamVR add-on related functions did not work properly in v1.6.7 and later.
  • Fixed an issue where the SteamVR add-on failed to launch under certain conditions.

1.6.8

  • Fixed an issue where the SteamVR add-on failed to install in some environments.

1.6.7

  • Fixed an issue where DivingStation would not launch properly in some environments.
  • Fixed an issue where the SteamVR add-on failed to connect to the DivingStation in some environments.
  • Fixed an issue where the SteamVR add-on failed to install in some environments.

1.6.6

ContactGlove2

  • Improved hand tracking accuracy

1.6.5

ContactGlove2

  • Added function to adjust the ease of bending of each finger and joint

1.6.4

ContactGlove2

  • Fixed an issue where the SteamVR add-on would not install on the tutorial screen
  • Fixed an issue where the little finger would spread too wide in SteamVR
  • Fixed an issue where the base of the thumb would not bend very much in SteamVR

1.6.3

ContactGlove2

  • Fixed an issue where fingers would bend too much in SteamVR
  • Finger opening can now be set independently for the left and right hand

1.6.2

ContactGlove2

  • Hand tracking improvements

1.6.1

bug fixes

1.6.0

[IMPORTANT] Notice for SteamVR Users

  • [ContactGlove1] Tracker reassignment is required.
    • Please refer to "Assign Trackers" under the "VR" section in the device screen for details.
  • [ContactSheet] After connecting ContactSheet, a screen prompting SteamVR restart will be displayed (first time only). Please click the restart button.
  • The driver name has been changed ("contactglove" → "diver-x"). Settings will be updated automatically.

[IMPORTANT] Notice for Users of ContactGloveOSC Avatars in VRChat

  • Please enable it from the VRChat section under "VR" in the device screen.

[IMPORTANT] Notice for VirtualMotionCapture and MotionBuilder Users

  • From this version, external application integration is disabled by default. Please enable it from the settings screen.
  • For VirtualMotionCapture, we have disabled the integration regardless of previous settings. We apologize for the inconvenience, but please enable it again from the settings screen.

Update Contents

  • Added support for ContactGlove2

ContactGlove1

  • Added VR tab
  • [SteamVR] Added tracker assignment function
  • [SteamVR] Added controller position adjustment function

ContactSheet

  • Added VR tab
Other Updates
  • Disabled VirtualMotionCapture integration by default
    • This change applies regardless of previous settings
  • Added ON/OFF option for MotionBuilder integration (Default: OFF)
  • Added ON/OFF option for VRChat ContactGloveOSC avatar (Default: OFF)